STRATOSPHERE
A third-person gameplay demo
What is so special about this third-person gameplay demo?
Vehicle
Character
Menu
Options
This video game demo uses
Root-Motion
for the character movement, along with other unity techniques to improve the overall gameplay quality.
Root-Motion
Instead of using scripts to translate an object you can use the actual object animator to move the object.
Cinemachine
It's a powerful camera controller in unity. I use it for creating different cameras and transitions.
Post-processing
Using linear color space along with tonemapping can improve the overall look of the game.
Additional Assets Used
Hot Hatch - Daniel Zhabotinsky
Traffic System - Gley
SoftMask - Mob Sakai
POLYGON City - Synty
❝Hey, I'm
Jewel John,
a game developer and gameplay engineer who persue quality intactivity through video games. Be sure to follow me on my socials.❞